Joyful Change Makers: PL’s Applied Learning Programme
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Our school's Applied Learning Programme, "Joyful Change-Makers", integrates STEAM (Science, Technology, Engineering, Arts and Mathematics) with Maker Education and Design Thinking to empower students as creative problem-solvers and innovators.
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Key Outcomes and Approaches:
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Interdisciplinary Approach: Combines STEAM subjects to foster creativity and innovation
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Hands-on Learning: Maker Education provides exploratory, experiential activities
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Design Thinking: Students learn systematic problem-solving through the Design Thinking-ABC methodology
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21st Century Competencies: Develops critical skills like communication, collaboration, and computational thinking through our C-CUBE synthesis emphasis.
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Programme:
Our ALP is built on three pillars:
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Joyful Discovery: Exploratory maker education activities
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Joyful Growth: Iterative design thinking process
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Joyful Service: Real-world STEAM applications with social impact
Learning Outcomes:
Students will develop:
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Critical, adaptive and inventive thinking
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Communication and collaboration skills
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Civic literacy and global awareness
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A passion for lifelong learning and service
Through engaging projects and partnerships, our Joyful Change-Makers programme prepares students to shape a better future as Creators, Connectors and Contributors.